Version 1.3 (August 9th 2019)
X-Plane 11 only
New/improved:
Upgraded exterior fuselage textures to 4k
Added winglets as now featured on actual aircraft
Added supplemental oxygen system, toggled via logbook
Added fictional float-plane version designated with the letters "SP"
Added show/hide manipulators to yoke
Improved throttle lever's function, includes "stop point" at zero throttle, and ability to pull the handles up and back into reverse
Improved many manipulators
Added logbook menu to prototype version
Added VRconfig for improved VR usability
Fixes:
Removed right-wing probe for all but the prototype version
Adjusted sound mix
Slight adjustments made to exterior model, leading edge of wing smoothed, other small adjustments
Autopilot altitude select set to increments of 100
Fixed a missing nav light
Fixed 2nd page of backup EFIS in G1000 version(access with 1st button)
Fixed magazines decoration appearing in cargo-G1000 version
Other animation fixes
Version 1.25 (Feb 8th 2018)
EV-55 1.25, X-Plane 11 only:
Added a glass cockpit variant using Laminar Research's G1000
Enhanced ground roll sound, rebalanced and added doppler effect to engine sounds
Fixed ECAM display elements appearing without power in latest versions of X-Plane
Fixed slight echoing of some cockpit alerts
EV-55 1.25, both X-Plane 10 & 11:
Animated and added some functions to the upper panels
Adjusted autopilot constants for more stable performance (thanks nixfu!)
Changed door manipulators to make them easier to click on and provide more options for closing cargo and passenger doors
Better aligned undercarriage with terrain
Improved contrast between ECAM buttons and background
Improved handling especially for very short landings
Animated emergency locator transmitter and added sound
Brighter landing lights to better match LED brightness
Enhancements:
Added customized 3D sound via FMOD
Improved the interior of the aircraft, adding lots of details and enhancements
Now includes 2 variants, passenger and cargo. Cargo and passenger interiors are both included in the main .ACF file, switchable dynamically
Also including an empty interior version true to the initial prototype's avionics. It's a separate .ACF file called "EV 55 Prototype."
Animated the rear passenger door, cargo door, and baggage doors in the nose. Doors are mapped to Door #1 - Door#6
All doors have manipulators, and when open allow the cockpit-camera to move outside the aircraft to manipulate doors from the outside if desired
Added a "log-book" object that when clicked brings up a menu that can be used to open/shut all the doors and switch between cargo and passenger variants
Added three new liveries
Avionics:
Added a Garmin 530.
Added a altitude preselect for the autopilot
Added a 2nd VOR display, on the copilot side
Magnetic compass totally remodeled and animated in 3D
Fixes:
Fixed the DME off switch.
Removed glare from some screens
Fixed some intruments getting blurry at lower texture settings
Improved readablity of the HSI
Added green glow to Garmin dials
Reversed the HSI controls and displays to better match the realinstrument
Improved the accuacy of the COG, especially along the vertical axis
Fixed a typo that made the horizontal stabilizer less effective
Improved the accuracy of the hydraulics
Adjusted the flightmodel to imroved handling at low speeds and during the landing phase
Adjusted fuel consumtion to make it more accurate, especially in the X-Plane 10 version